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SAMPLE PROJECTS

MCWANE SCIENCE CENTER INTERPRETIVE PLANS

Illustration of the McWane Theory of Change with an outline of the museum and people below

Roles
Interpretive Planner
Graphic Designer

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Kyrie worked with staff and advisors at the McWane Science Center to develop a Theory of Change (TOC) and two interpretive plans for their museum in Birmingham, AL. The Science Engagement Plan created tools for creating impactful interpretive programs. The Dropping Science Interpretive Plan outlined the vision for a new exhibition highlighting the STEAM of hip hop.

[TOC graphic design by Emily Maletz]

JEFFERSON HISTORICAL SOCIETY & MUSEUM

Cover of JHS&M Interpretation & Community Engagement Plan with old photo of the Conser Hotel

Roles
Interpretive Planner

 

Kyrie helped the Jefferson Historical Society & Museum to create an Interpretation & Community Engagement Plan for their new museum in Jefferson, OR. She then pulled in an all-star team of collaborators to create a design/development toolkit for the museum's board and volunteers. The toolkit provided detailed directions for writing, designing, and building the dynamic, hands-on exhibitions and programs outlined in the interpretive plan.

SALEM'S RIVERFRONT CAROUSEL INTERPRTIVE PLAN

Cover for SRC Interpretive Plan
Roles
Interpretive Planner
Facilitator
Graphic Designer
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Kyrie worked with Salem's Riverfront Carousel and Save the Salem Peace Mosaic to create an interpretive plan for these treasured community resources. The plan outlines a vision for how to engage audiences as they expand their campus and programming. 

PACIFIC FLEET SUBMARINE MUSEUM

Interactive exhibits about sonar and radar on submarines
Roles
Exhibit Developer
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Mason Bee worked with the fine folks at WEATERHEAD Experience Design to create multimedia exhibits for the new Pacific Fleet Submarine Museum in Honolulu, Hawaii. Kyrie developed the content for a series of Story Engines. These interactive kiosks allow visitors to explore the photos, maps, letters, and ephemera that bring the submariner experience to life. She also supported the development of science and technology-focused interactives.

BUCKMAN NATURE PLAYGROUND

Three kids and three adults in masks sitting on large logs in the playground
Roles
Project Manager
Community Engagement Coordinator
Fundraising Coordinator
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Mason Bee worked with the Buckman Elementary School community to design, fund, and install a beautiful nature playground in Portland, Oregon.  Kyrie worked closely with architect Jeff Burns to coordinate a series of design charrettes with students, families, and staff to inform the playground design. Then, she worked with the project team to raise over $70,000 and oversee construction. 

MESA IMPLEMENTATION GUIDE

Diagram of the MESA Vision of Success showing the people who support and benefit from MESA programs
Roles
Interpretive Planner
Facilitator
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Oregon MESA enjoyed working with Mason Bee so much on their Community Involvement Model, they asked Kyrie to help create an Implementation Guide as well. The process started by imagining what a truly successful MESA program would look like. Then, the team outlined MESA's Theory of Change and Theory of Action. Finally, they documented the nuts and bolts of the program and worked with a graphic designer to make it look beautiful.

BRIDGE MEADOWS CULTURE & PROGRAM GUIDES

Bridge Meadows Theory of Change diagram
Roles
Interpretive Planner
Facilitator
Writer
Co-Graphic Designer
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Mason Bee has collaborated with Bridge Meadows on several projects to support the organization as it grows. The team started by crafting a Theory of Change and Theory of Action to articulate why and how they do their work. Then, they wrote a Program Guide to describe their innovative model in action. Most recently, they completed a Culture Guide to illustrate and teach their intended organizational culture.

MESA COMMUNITY INVOLVEMENT MODEL

Cover of the MESA Community Involvement Model with red hand-drawn diagram of lines and dots
Roles
Interpretive Planner
Facilitator
Graphic Designer
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Oregon MESA reached out to Mason Bee Interpretive Planning to help them create a community involvement plan. Kyrie led them through a collaborative process to identify what success would look like. Then, she worked with the team  to create inclusive, manageable processes to achieve their vision. The final model will help Oregon MESA engage diverse stakeholders—from students to industry leaders—as it grows.

LENSES ON THE SKY

Display case titled Skywatchers and their Tools
Roles
Conceptual Lead (Interpretive Planner)
Program Developer
Co-Exhibit Developer

The NASA-funded Lenses on the Sky project focused on how people around the world and throughout time observe and understand the sky. The project included an exhibition, curriculum guide, and a series of community star parties. A diverse team of OMSI staff, community partners, and national advisors collaborated to incorporate multiple voices, stories, traditions, art forms, and ways of knowing into the deliverables.

Exhibit hall with a display reading Clever Together/Juntos somos ingeniosos

SUSTAINABILITY

Roles
Grant Developer/Writer
Program Developer

The goal of the NSF-funded Sustainability project was to promote sustainable decision making. The OMSI project team worked with community partners to create an exhibition, outreach campaign, website, and lesson plans for the public. The team also worked with national advisors to create tools and workshops for museums to integrate sustainable decision making into the exhibit development process.

FIRST FOODS

Museum display about First Foods including photos of huckleberries and cattails
Roles
Grant Concept Developer
Exhibit Co-Developer

The OMSI IMLS-funded Museum Café grant supported a co-developed exhibition and event on the First Foods of our region, their importance for contemporary Northwest Indigenous communities, and the ongoing relationships between plants and people. The First Foods project grew out of partnerships with Native leaders that developed through Lenses on the Sky.

PLAY LAB

Room with glass walls full of blue foam blocks. Sign reads Play Lab.
Roles
Grant Writer
Exhibit Developer

The IMLS-funded Play Lab project created a series of three pop-up, experimental play experiences in OMSI's Turbine Hall. These "adventures" used rapid design iterations to explore new ways to support young children’s  need to learn through open-ended play while sharing research with caregivers about their child’s development. 

SCIENCE ON THE MOVE

Cover of the Tripping Over Science report with photos of a kiosk, broken egg, and chicken coop
Roles
Exhibit Developer
Lead Writer for Case Study

The NSF-funded Science on the Move project experimented with strategies for engaging adults in public, non-science center settings using interactive STEM exhibits. The OMSI team partnered with the local transit authority and businesses to install temporary exhibits at bus/train stops. We used design-based research to create a "theory of action" for engaging audiences in these settings.

ROOTS OF WISDOM

Cover of the Roots of Wisdom Staff and Educator Guide
Roles
Grant Writer
Lead Writer for the Staff Guide

The NSF-funded Roots of Wisdom (aka Generations of Knowledge) project was a cross-cultural collaboration between OMSI, the Indigenous Education Institute, the National Museum of the American Indian, and four Native communities—the Confederated Tribes of the Umatilla Indian Reservation, Eastern Band of Cherokee Indians,  Pacific American Foundation and Waikalua Loko Fishpond Preservation Society, and the Tulalip Tribes. The grant funded a traveling exhibition and activity kit for museum educators.

INTEL COOL IDEAS

Museum exhibit that reads Mobile Medicine including a colorful world map with flip panels
Roles
Exhibit Developer

The Cool Ideas project highlighted contemporary examples of how technology can improve our lives. The goal was to create interactive table-top exhibits that could be easily moved and adapted. The project team at OMSI collaborated with the curator of the Intel museum to create the exhibits.

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